J. Software Engineering & Applications, 2010, 3, 644-652
doi:10.4236/jsea.2010.37074 Published Online July 2010 (http://www.SciRP.org/journal/jsea)
Copyright © 2010 SciRes. JSEA
The Need to Evaluate Strategy and Tactics before
the Software Development Process Begins
Samir Kherraf1, Laila Cheikhi2, Alain Abran1, Witold Suryn1, Eric Lefebvre1
1École de Technologie Supérieure, Université du Québec, Montréal, Canada; 2École Nationale Supérieure d’Informatique et d’
Analyse des Systèmes, Université Mohammed V-Souissi, Rabat, Maroc.
Email: Samir.kherraf.1@ens.etsmtl.ca, Cheikhi@ensias.ma, {Alain.abran, Witold.suryn, Eric.lefebvre}@etsmtl.ca
Received May 26th, 2010; revised June 18th, 2010; accepted June 26th, 2010.
ABSTRACT
Experience has shown that poor strategy or bad tactics adopted when planning a software project influence the final
quality of that product, even when the whole development process is undertaken with a quality approach. This paper
addresses the quality attributes of the strategy and tactics of the software project plan that should be in place in order
to deliver a good software product. It presents an initial work in which a set of required quality attributes is identified
to evaluate the quality of the strategy and tactics of the software project plan, based on the Business Motivation Model
(BMM) and the quality attributes available in the ISO 9126 standard on software product quality.
Keywords: Business Motivation Model, Quality of Strategy, Quality of Tactic, ISO 9126, Software Product Quality
1. Introduction
In any engineering field, the establishment of the project
plan is an important step. The plan includes, among other
things, the goal and the objectives, and the means for
attaining them. In software engineering in particular, the
establishment of the project plan and the realization of
that plan are required activities, and they contribute to
the production of a high-quality software product.
The goal and objectives represent the basis on which
the development of software relies. It is also recognized
that modifying software during or post-development in
order to include new or changed requirements is easier
than changing the mission for which the project was ini-
tiated, the latter requiring a quality approach.
The software engineering community has proposed
and used several methods, techniques, and tools to sup-
port software engineers in producing quality products,
such as Extreme Programming, RUP, and the Agile
method. Whether software engineers are developing new
software products or enhancing existing ones, they have
to rely on resources, techniques, and methods to meet the
required project deadlines and do so within budget.
Sometimes, even for highly experienced software devel-
opment teams with the best technology using a develop-
ment method efficiently, the outcomes in terms of soft-
ware quality can be disappointing: if both the project
resources and the project process are under control, the
problem may reside in earlier phases, prior to the devel-
opment process itself, with the software project plan, for
example, which may not have been under control.
Generally, the implementation of a particular software
project is part of the global strategy of the organization,
that is, the business plan that sets up the generic context
of a specific project plan expressed in terms of strategy
(goal) and tactics (objectives) [1]. Thus, a software pro-
ject plan is a particular case of a business plan, which
meets the requirements of a Business Motivation Model
(BMM), as recommended in [1].
A set of quality attributes and measurements is pro-
posed in ISO 9126 to evaluate the quality of the software
product during its development phases. Can this set also
be used to evaluate the quality of the strategy and tactics
of the software project? Here, we propose a set of quality
attributes to evaluate the quality of the strategy and tac-
tics of the software project by adapting the quality attrib-
utes proposed in ISO 9126 [2] to the context of the strat-
egy and tactics activities of the BMM [1] for software
projects. It is important to note that these BMM activities
are to take place before the development of the software
product itself begins.
We stress that the main purpose of the work reported
here is not to propose quality attributes for the BMM key
concepts related to strategy and tactics in general, but to
use these concepts in the context of software project
plans, in particular in the initialization phase before be-
ginning the development process.
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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645
This paper is organized as follows: Section 2 presents
an overview of the BMM and its two key concepts:
strategy and tactics. Section 3 presents an overview of
ISO 9126 and related software product quality models
and measurements. Section 4 presents some work related
to the BMM and to ISO 9126. Section 5 illustrates the
usefulness of the BMM in ISO 9126. Section 6 identifies
quality attributes for the two key concepts of the BMM
related to strategy and tactics, and Section 7 presents a
discussion on the findings.
2. Business Motivation Model
One of the recent developments in the Object Manage-
ment Group (OMG) standards for modeling business
plans is the specification of the Business Motivation
Model (BMM), which “provides a scheme or structure
for developing, communicating, and managing business
plans in an organized manner” [1]. The main activities
of the BMM are aimed at “identifying factors that moti-
vate the establishing of business plans, defining the ele-
ments of business plans, and indicating how all these
factors and elements inter-relate [1].
The BMM focuses on four key concepts: Ends, Means,
Influencer, and Assessment, which constitute the two
major areas of the BMM (Figure 1):
The first area is related to the Ends and Means of
business plans: “Ends...are things the enterprise wishes
to achieve, for example, Goals and Objectives, and
Means...are things the enterprise will employ to achieve
those Ends, for example, Strategies, Tactics, Business
Policies, and Business Rules.
The second area is related to the Influencers: “Influ-
encers...shape the elements of the business plans, and the
Assessments made about the impacts of such Influencers
on Ends and Means (i.e. Strengths, Weaknesses, Oppor-
tunities, and Threats).
Although the elements of the business plan are initially
developed to address questions related to the business
field from a business viewpoint, it is interesting to look at
their applicability to the software project plan to address
issues related to software quality, also from the business
Figure 1. Business motivation model overview [1]
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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646
viewpoint. The basic idea of the BMM being “to develop
a business model for the elements of the business plan
before system design or technical development is begun
[1], these elements are also important to take into ac-
count in the context of the software project plan before
the development process is begun. Such elements will be
used to determine the likely ways of obtaining a quality
software product, and to indicate where economies in
terms of budget and resources can be realized.
The following sections focus on the elements related
to strategy and tactics of the Means of the BMM and
their usefulness in producing high-quality software.
2.1 Strategy and Tactics
According to the BMM, “a Strategy represents the essen-
tial Course of Action to achieve Ends—Goals in particu-
lar. A Strategy usually channels efforts towards those
Goals. A Strategy is more than simply a resource, skill,
or competency that the enterprise can call upon; rather, a
Strategy is accepted by the enterprise as the right ap-
proach to achieve its Goals, given the environmental
constraints and risks” [1]. In practice, developing a
strategy consists in defining actions that must be coher-
ent and executed correctly to achieve its goal. It is appli-
cable to every type of action: political, economic, etc.
Examples would be Microsoft’s strategy against Open
Source software and its business strategy with companies
producing computers (e.g. selling new computers with
Windows pre-installed) to oblige customers to use and
experiment with its new operating system.
Next, a tactic is defined in the BMM as, “a Course of
Action that represents part of the detailing of Strategies.
A Tactic implements Strategies. For example, the tactic
‘Call first-time customers personally’ implements the
Strategy ‘Increase repeat business’. Tactics generally
channel efforts towards Objectives. For example, the
Tactic ‘Ship products for free’ channels efforts towards
the Objective ‘Within six months, 10% increase in prod-
uct sales’” [1]. A tactic is therefore the set of actions that
must be realized in order to contribute to achieving the
strategy goal. As for the strategy, the tactic is applicable
to every type of action: economic, commercial, sport,
diplomatic, etc.
In the example of Microsoft’s strategy to dominate the
operating system market with Windows, the set of tactics
could be as follows:
1) Enter into agreements with computer producers to
sell computers with Windows pre-installed.
2) Develop useful software applications for specialists
and the general public that function only in the Windows
environment.
3) Ensure that only Microsoft Corporation will be able
to improve its applications and its Windows operating
system, and do this internally.
4) Make improvements to Windows according to the
automated feedback of its users—via the Internet.
As mentioned before, both strategy and tactics are ap-
plicable to any type of project and in any type of disci-
pline. Therefore, in the context of the software project
plan, the strategy and tactics established for a particular
project should be accepted by the project manager as the
relevant approach to achieving the project goal and ob-
jectives, depending on the context of the project. For
example, the strategy and tactics adopted for a health
sector software project and a defense software project are
obviously different in some ways from those adopted for
a game software project.
2.2 Difference between Strategy and Tactics
The terms “tactic” and “strategy” are sometimes used
incorrectly and often interchangeably. In a military con-
text, tactics are conceptual actions associated with troop
engagement which are implemented to achieve an objec-
tive, while strategy is concerned with how those various
actions are linked. A strategy is a plan of action designed
to achieve a particular goal, whereas a tactic is a specific
mission designed to achieve a specific objective. Michel
de Certeau [3] defines a tactic as a calculated action de-
termined by the absence of a proper “locus”, and it is
deployed and organized by the laws of a foreign power.
Tactics are isolated actions or events that take advantage
of opportunities offered by gaps in a particular strategic
system. He defines a strategy as an entity that is recog-
nized as an authority, and is relatively inflexible because
it is embedded in its proper locus, either spatially or in-
stitutionally.
In discussing the difference between strategy and tac-
tics, Hall in [4] refers to:
The teleological point of view: “Strategy supports the
tactical objective, while the tactics supports the goals.”
The pragmatic point of view: “A tactic is something
you can change under your authority, but to change
strategy you must ask your boss.”
Some of the statements provided “as is” in the BMM
document [1] showing the differences between the strat-
egy (Goal) and tactics (Objectives) are presented in Ta-
ble 1.
The most common way to explain the differences be-
tween strategy and tactics is a war analogy: a tactic is
designed to win a battle and the strategy is designed to
win the war. Another example would be a game (chess,
for example): a tactic requires only the calculation of
variants (I play it, he must play it, and then I play it, etc.),
while the strategy relies on general heuristics and the
intuition of the player.
From Table 1, the bottom line states that “objectives
should always be measurable”, which implies that objec-
tives will have measurements. In the BMM, the informa-
tive Appendix titled “Metrics for the BMM” states that
implicit in many areas of the Business Motivation
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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647
Table 1. Differences between strategy and tactics
Differences between
Strategy (Goal) and Tactics (Objectives)
1. Strategies usually channel efforts towards Goals. Tactics
generally channel efforts towards Objectives.
2. Strategies tend to be longer term and broader in scope.
Tactic tends to be shorter term and narrower in scope.
3. Strategies pair only with Goals, and Tactics only with
Objectives.
4. There is a continuum from major Strategies that impact
the whole of the business to minor Tactics with lim-
ited, local effects.
5. Strategies are put into place to support the long-term
Goalsi.e. a planning horizon that is typically several
years or more—while Tactics are the Courses of Action
implemented to deal with the shorter planning horizon
of a year or less (the current operational plans).
6. Goal tends to be longer term, qualitative (rather than
quantitative), general (rather than specific), and ongo-
ing. Objective tends to be short term, quantitative (ra-
ther than qualitative), specific (rather than general), and
not continuing beyond its time frame (which may be
cyclical).
7. Objectives should always be time-targeted and meas -
urable. Goals, in contrast, are not specific in these
ways.
Model is the subject of metrics. In almost all organiza-
tions, there are ‘things of interest’ that are heavily meas-
ured and tracked. These metrics govern, control, and
influence a wide range of important aspects of the or-
ganization [1].
However, the BMM does not provide a set of accept-
able measures for measuring objectives, but only gives
examples of some cases to show that it is possible to
measure objectives, such as “quantify the Goal” and “be
profitable”. The enterprise might, for example, set one
objective to have a monthly net revenue of at least $ 5
million (by a specified date) and another to have an an-
nual net revenue of at least $ 100 million (by a specified
date)” [1].
The non availability of a set of measurements accepted
by the BMM organization is symptomatic of the reality
that “the enterprise will decide on many different things
to be measured. Each of these measurements will have
differing degrees of importance relative to the attainment
of some Objective or set of Objectives” [1].
3. ISO 9126
The ISO 9126 series was published between 2001 and
2004, under the general title: Information Technology—
Software Product Quality. This set of ISO documents
includes four parts [2,5-7]. The first part of ISO 9126 [2]
is an international standard providing three views of
quality:
Internal view, which can be evaluated without the
execution of the software during the design and coding
phases;
External view, which can be evaluated with the
execution of the software during the testing and opera-
tion phases;
In-use view, which can be evaluated in terms of us-
ing the software in a defined context and environment,
and not in terms of its intrinsic properties.
ISO 9126 also proposes a two-part quality model for
these three quality views: an internal and an external
quality model (shared) and an in-use quality model (indi-
vidual).
The other three parts of the ISO 9126 [5-7] are techni-
cal reports, each of which proposes a set of non exhaus-
tive lists of measures for each quality model.
3.1 Quality Model
The first part of the ISO 9126 quality model is related to
internal quality and external quality. Since internal qual-
ity and external quality share the same structure of two
hierarchical levels, they are represented in one model—
see Figure 2. The second part concerns the quality-in-use
model with only one hierarchical level—see Figure 3.
According to ISO 9126, these parts of the quality
model provide a set of characteristics and subcharacteris-
tics that could be combined in order to specify the soft-
ware quality requirements and to evaluate the software
product quality throughout the whole software life cycle
phases. Moreover, this model allows for the specification
and evaluation of software product quality from different
perspectives by different stakeholders of the software
project, such as the user, the developer, the maintainer,
the acquirer, the evaluator, and the quality manager.
The three technical reports of ISO 9126 provide a cat-
alog of measures for each quality characteristic (sub-
characteristic) as a tool for evaluating software product
quality.
3.2 Quality Measures
Technical reports ISO TR 9126-2 and -3 [5,6] provide a
list of measures for each subcharacteristic of the internal
and the external quality model (Figure 2). ISO TR
9126-4 [7] provides a set of measures for each character-
istic of the in-use quality model (Figure 3).
The internal measures are applied to the intermediate
product and deal with the static aspect of the software
product, while the external measures are applied to the
final product and deal with the dynamic aspect of the
software. The quality-in-use measures reflect quality
from the user’s point of view of the system containing
the software: they aim to measure to what extent the
user’s objectives are achieved.
4. Related Work
Software product quality is widely discussed in standards,
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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648
Functionality PortabilityMaintainabilityEfficiencyReliability
Suitability
Accuracy
Interoperability
Security
Functionality
Compliance
Adaptability
Installability
Co-existence
Replaceability
Portability
Compliance
Analysability
Changeability
Stability
Testability
Maintainability
Compliance
Time behaviour
Resource
Utilisation
Efficiency
Compliance
Maturity
Fault Tolerance
Recoverability
Reliability
Compliance
External and
Internal Quality
Usability
Understandability
Learnability
Operability
Attractiveness
Usability
Compliance
Figure 2. Internal & external quality model of ISO 9126 [2]
Figure 3. Quality-In-Use model of ISO 9126 [2]
but the quality of the strategy and tactics of the software
project plan that lead to this software quality are not ad-
dressed. While the researcher and practitioner communi-
ties propose quality attributes and measurements to
evaluate the quality of the software product during its
development (specification to delivery) [2,8-10], less
work has been carried out on quality in the earlier phases
of the software, like the initialization phase. This phase
places the whole process in a business-level environment
in which the mission should be realized in terms of re-
quired “strategies for approaching goals, and tactics for
achieving objectives” [1].
Various works discuss strategy, but in different con-
texts. Ronan Fitzpatrick [11] introduces a new paradigm
for software quality, which he calls strategic quality
drivers for acquirers and suppliers of the software prod-
uct. He presents six strategic quality drivers that impact
the acquirer (procurer) of software, which are: Technical
excellence, User acceptance, Corporate alignment, Statu-
tory conformance, Investment efficiency, and Competi-
tive support. He also proposes five other strategic quality
drivers that impact the supplier (producer), which are:
Quality management, Development excellence, Domain
specialty, Corporate accreditation, and Competitive ex-
cellence. This approach, the Software Quality—Strategic
Driver Model, is an excellent foundation for the aca-
demic syllabus for the study of software quality, and
represents an opportunity for quality thinking to be ap-
plied at a strategic level.
Alex Wright [12] reviews the relationship between
quality and strategy. In his view, quality “has failed to
influence organizations’ strategy and strategic processes
due to its continued operational bias; and the traditional
calls for quality to be part of an organization’s strategy
are misguided and originate from our own limited per-
ception of quality as essentially operational.” He rec-
ommends that quality be integrated by academic re-
searchers and practitioners into the strategic process of
the organization and be part of an organization’s strategy,
but not a contributor to it.
The Malcolm Baldrige National Quality Award
(MBNQA) [13] is widely recognized in the USA. It con-
sists of seven interrelated categories that comprise the
organizational system for performance and excellence.
This model is used to assess the quality status of organi-
zations with a focus on the relationships between leader-
ship, information and analysis, human resource planning,
process quality, and the customer. It does not recommend
any method on how an organization should develop and
deploy an excellent strategy, but does encourage organi-
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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649
zations and their quality practitioners to consider the re-
lationship between strategy and quality.
The European Foundation for Quality Management
(EFQM) has proposed the Organizational Excellence
Model [14], a non prescriptive framework based on nine
criteria. Five of these criteria are related to “Enablers”
and four to “Results”. The purpose of this framework is
to explain the connections between what an organization
does (Enablers) and the outputs it is able to achieve (Re-
sults). The model is also used to define what resources
and capabilities are necessary in order to deliver on the
organization’s strategic objectives. This model is seen as
endorsing a cyclical approach to improvement.
Moreover, quality from the business perspective is
discussed in [15] in the context of the TL9000 standards,
and not the BMM standard. The authors suggest an inte-
grated life cycle quality model, referred to as the “com-
plement model for software product quality”. The ap-
proach proposed in [15] combines the high-level quality
view of the TL9000 Handbook and the detailed view
from ISO 9126.
5. BMM and ISO 9126 in the Software Life
Cycle
The three ISO’s quality views concern the “Product and
the User views” of the software product during its de-
velopment and when it is delivered to the final user.
What is also needed is a view of the quality of the soft-
ware from a business perspective, which should be de-
fined very early on in the software project plan, before
the project approval stage. This business view of quality
should be part of the BMM strategy and related tactics,
and be supported by it.
Therefore, the business view of quality should be inte-
grated into the BMM plans, that is, during the “initializa-
tion” of each new software project plan (Figure 4).
As mentioned before, it is claimed that ISO 9126 is
applicable to all types of software projects and makes it
possible to evaluate the quality of the software product
during all the phases of the software life cycle.
The qualities of the “Product development view” and
“Final product view” are discussed in the ISO 9126
standard, and a set of quality characteristics is proposed.
The purpose there is to address the first view, “Product
initialization”, which is very important for any project in
any engineering field. The goal and objectives have to be
identified in the project plan thoroughly and without am-
biguity, and the means of achieving them should also be
identified. These means are strategy and the related tac-
tics.
Moreover, according to ISO 9126, the quality charac-
teristics of a software product are described as “external”
and “internal” quality characteristics that the software
product must satisfy to obtain a final product. This qual-
ity is expressed in terms of “in-use” quality characteris-
tics. What is needed is the set of quality characteristics of
strategy and tactics that contribute to the quality of the
software product. In the next section, we present the set
of quality characteristics of strategy and tactics of the
software project plan that should be considered before
starting to develop the software product.
6. Quality Attributes for Strategy and
Tactics
The ISO 9126 documents are used to identify the quality
attributes of the strategy and the tactics of the software
project plan. Those attributes are presented in the fol-
lowing sections.
6.1 Quality Attributes for Strategy
As far as the BMM business plan is concerned, a strategy
in the context of the software project plan also represents
Figure 4. Views of quality in the software life cycle
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
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650
a proper approach that should be adopted in the long
term to achieve its goal, taking into account the con-
straints and risks posed by the environment. Referring to
ISO 9126 [2], the results of the strategy—in terms of
quality—appear not only in the good approach, but also
in the quality approach used to produce the final software
product in a defined context and environment—e.g. ISO
9126 Quality-in-Use.
Therefore, the quality of the strategy should be
achieved by the four quality characteristics of Qual-
ity-in-Use —see Figure 3. The definition of these quality
attributes is based on, and adapted from, those of the ISO
Quality-in-Use quality model to the context of the soft-
ware project plan strategy established for developing the
software product:
Effectiveness: This characteristic should make it
possible to measure the accuracy and completeness of the
realized strategy goal established for developing the
software product. Effectiveness doesn’t concern the ways
in which the goal is to be realized.
Productivity: This characteristic should make it
possible to evaluate the use of various resources in order
to achieve the goal of the strategy adopted for developing
the software product. Productivity enables measurement
of the success of the strategy goal, and therefore the
proposal of enhancements.
Safety: This characteristic makes it possible to
evaluate the strategy risk levels (negative impacts) that
could affect the users, the software, the business, and the
environment; for example, identification of emerging
incidents capable of causing economic damage, such as
competition, etc.
Satisfaction: This characteristic should make it
possible to satisfy the goal of the strategy and the actions
taken to achieve it. Satisfaction concerns the degree of
achievement of the established needs of the strategy.
In the context of the software project plan, the quality
of a strategy is defined here as the quality approach,
characterized by effectiveness, productivity, security, and
satisfaction, that an enterprise should adopt in the long
term to achieve its goals in a defined context and envi-
ronment.
6.2 Quality Attributes for Tactic
As far as the business plan of the BMM is concerned, the
tactics in the context of the software project plan also
represent the set of guidelines to follow in order to
achieve the goal and support the strategy. Therefore, the
tactics—on the quality level—appear in the set of quality
guidelines to follow in order to achieve the strategy goal.
Moreover, according to the BMM, the strategy con-
tributes to the identification of the tactics [1] and, ac-
cording to the ISO 9126 [2] standard, the quality-in-use
requirements contribute to the identification of the ex-
ternal quality requirements of the software. Therefore,
the quality of the tactic emerges on the set of external
quality characteristics (Figure 2) that the tactic should
satisfy in order to meet the strategy goal.
From the set of ISO 9126 external quality characteris-
tics, a set of quality attributes suitable for a tactic are
identified and redefined for the context of the software
project plan, as follows:
Functionality: This characteristic focuses on what
to do in order to satisfy the tactic’s objective. A tactic
must not only be functional and useful, but it must also
function in a defined context and meet established objec-
tives (Suitability). Moreover, quality goes beyond whe-
ther a tactic functions or not, to how well its application
produces good performance or good indicators to be fol-
lowed (Accuracy).
Reliability: This characteristic concerns the degree
of confidence of the tactic. A tactic must maintain a per-
formance level when faced with faulty operation (Fault
tolerance). It should not lead to the failure of its purpose,
but to the achievement of its objective (Maturity).
Usability: This characteristic is related to the level
of use of the tactic by the users. A tactic must be suitable
and easily comprehensible (Understandability), accom-
panied by a well-documented process in order to facili-
tate its application (Learnability). A tactic must also be
operational (Operability) in order that it can be used in an
adequate way for specific tasks.
Efficiency: This characteristic focuses on the suit-
able performances that the tactic should provide accord-
ing to the resources used. An effective tactic allows the
use of the essential resources: material, personal, budget,
and planning required for its achievement (Resource
utilization).
Maintainability: This characteristic concerns the
capacity of a tactic to be modified, enhanced, and
adapted to the changes in the application domain. Thus, a
tactic should be diagnosed: 1) to identify the causes of its
failure (Analyzability), 2) to identify the solution and be
able to implement the required modifications (Change-
ability), and 3) to test these modifications (Testability) in
order to resolve problems arising after the modifications
and to ensure a stable tactic (Stability).
Portability: This characteristic represents the capa-
bility of the tactic to be used in different environments. A
portable tactic is one that is adaptable in different strate-
gies without the use of resources or actions other than
those already prescribed (Adaptability). The use of two
or more tactics together (Co-existence) is a very impor-
tant factor in the realization of a strategy and includes
several disciplines. Moreover, the capacity of the tactic
to be used instead of another in the strategy for a differ-
ent objective, but under the same conditions, is also im-
portant (Replaceability).
Compliance: The tactic should conform to the
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651
guidelines and standards related to the various quality
characteristics identified. It should be realized according
to the rules of the application domain: the software.
In the work reported here, the quality of a tactic is de-
fined in the context of the software project plan as the set
of quality guidelines related to the Functionality, Reli-
ability, Usability, Effectiveness, Maintainability, and
Portability that the tactic should satisfy in order to meet
the strategy goal.
7. Summary
This paper has addressed the issue of identifying and
including quality attributes early in the software project
plan, i.e. before starting to develop the software product.
This issue is related to the key concepts of the strategy
(goal) and tactics (objectives) of the BMM plan. In a
software engineering project, these two concepts consti-
tute a basic issue to tackle, whether for developing new
software or for enhancing or redeveloping existing soft-
ware.
A software quality product is often considered in terms
of the contractual needs to be achieved between the client
and the developer. The focus is generally directed toward
the software life cycle process, as described in ISO 9126.
So, it is appropriate to address quality before the devel-
opment process starts, that is, during the initialization
phase when the goal (strategy) and the objectives (tactics)
are established, to contribute effectively to the quality of
the final software product.
Good strategy and tactics are at the heart of successful
software project plans in any organization. However,
while there are a few different approaches to integrating
quality into strategic and tactical thinking/planning, none
have looked at including or evaluating the quality of the
strategy and the quality of the tactics of the software
project plan.
The motivation of the work reported here is to improve
the quality of the software by improving the quality of
the strategy and the quality of the tactics. Therefore, in
this paper, a set of quality characteristics for these two
key concepts of the BMM was identified in the context
of a software project plan. It was identified based on
those provided in ISO 9126 and were redefined by
adapting the ISO 9126 definitions to strategy and tactics.
Table 2 groups together the various quality character-
istics identified for the strategy and tactics.
Therefore, in the context of the software engineering
project plan:
The quality of strategy is defined here as the quality
approach, characterized by effectiveness, productivity,
security, and satisfaction, that an enterprise should adopt
in the long term to achieve its goals in a defined context
and environment.
The quality of a tactic is defined here as the set of
quality guidelines, related to Functionality, Reliability,
Table 2. Quality characteristics for strategy and tactics
Strategy
Quality characteristics
Effectiveness
Productivity
Safety
Satisfaction
Tactics
Quality characteristics
Functionality: suitability, accuracy
Reliability: maturity, fault tolerance
Usability: understandability, learnability, operability.
Efficiency: resource utilization
Maintainability: analyzability, changeability, testability,
stability
Portability: adaptability, co-existence, replaceability
Compliance
Usability, Effectiveness, Maintainability, and Portability,
that the tactic should satisfy in order to meet the strategy
goal.
Another issue addressed in this paper is the usefulness
of including a new perspective in a software project plan:
the business view, to set targets prior to beginning the
development of the software project. Once the project
has been completed, we can evaluate whether or not
these established targets have been met, and, if so, to
what extent. Moreover, such a view is important, since it
places the whole process in a business-level environment
in which the mission should be realized in terms of the
required strategy (goal) and tactics (objectives).
On the one hand, when developing new software in a
non mature market or for an emerging market (the first
time that type of software has been developed), there are
no best practices, guidelines, or techniques that have al-
ready been used and tested which can be adapted to the
needs of the project. Therefore, the non consideration of
the business view of quality will affect the quality of the
software product during the development phase, not only
from the business perspective, but also from that of the
developers and end users. On the other hand, for a re-
peatable type of project, even if best practices are avail-
able, the business view of quality should also be empha-
sized when choosing suitable practices, combining them,
or improving them to meet the needs of the new project;
that is, determining “what” the business wants to accom-
plish and “how” it intends to accomplish it [1].
In contrast, evaluation of the quality of the strategy
and tactics, that is, the goal and objectives respectively,
requires the availability of measurements. While the
BMM recognizes the usefulness of measures for evalu-
ating the objectives, it does not provide a set of accepted
measures to use. This can be justified from three points
of view. The first point is that the notion of metrics, al-
though recognized as an important discipline by the
BMM, is presented only in an informative appendix,
The Need to Evaluate Strategy and Tactics before the Software Development Process Begins
Copyright © 2010 SciRes. JSEA
652
which needs to be reworked in order to incorporate it as a
part of the BMM elements.
The second point is the absence of quality attributes to
enable evaluation of the usefulness or otherwise of the
stated goal and objectives. In fact, a set of quality attrib-
utes related to strategy and tactics has been identified in
this paper. The third point is related to the difficulty of
designing good measurements: “The metrics for an Ob-
jective are established by the measures of performance of
the Goal that the Objective quantifies. To be able to do
this, an appropriate unit of measure for the metric must
be determined for each Objective. The Objective then
expresses the target value that the metric should attain in
the timeframe specified. In that way, while a Goal sets
the direction, its corresponding Objectives set the mile-
stones to be attained in pursuing the Goal” [1].
As future work to validate the mapping of the ISO
9126 quality model and quality of strategy and tactics,
research is being pursued to propose measurements, in-
dicators, and criteria to measure, in practical cases, the
quality attributes of the strategy and the tactics of a soft-
ware project plan.
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